is doing the right thing and cracking down on those who are ruining the experience for others. On the contrary, that dip may well be evidence that PUBG Corp. Therefore, it’s entirely possible that the dip in active players we’re seeing on Steam isn’t evidence that Battlegrounds is losing the interest of players, or that it needs to iterate its way out of a tailspin. is working with the Chinese government to arrest cheaters overseas. That’s why companies like Epic have taken to suing the people who create and promote those cheats, even if they’re minors. That’s more than 13 percent of all the copies of the game that have been sold on Steam.Ĭheating is a drain on revenue in online games because it ruins the experience and chases away paying customers. If the rate at which BattleEye is banning people continues to increase through February, you can expect close to four million players to have been banned by the end of this month. January’s figure put the total banned, according to BattleEye’s own self-reported figures, at over 2.5 million. In January alone, anti-cheat provider BattleEye banned more than a million players, or roughly one player ever 2.56 seconds. The amount of cheating in Battlegrounds is nearly as remarkable as its skyrocketing sales figures. could be driving a certain portion of their playerbase away on purpose. That game isn’t on Steam, so there’s no apples-to-apples way to make a comparison. Maybe competing products, like the free-to-play battle royale-style mode in Epic Games’ Fortnite is luring people away. Maybe the influx of newer users, excited by the 1.0 version and the attention it’s been receiving in the press and on social media, have drifted away. Well, it’s possible people are growing tired of the game. SteamCharts puts the peak at 3,140,580 and yesterday’s numbers closer to 2.15 million, but they’re going in the same direction. Figures differ between platforms, of course. As of yesterday the peak was only 2,177,418. SteamDBīattlegrounds reached its peak for concurrent players in mid-January when, according to SteamDB, 3,257,248 players showed up to chase each other around. You can see it illustrated best at SteamDB which, again, draws from Steam’s own data set. SteamChartsīut there’s one chart in particular that is giving analysts pause, and that’s the peak concurrent number of players that log in to play the game every day. The game is a global success, with more than 1.1 billion hours played. Many people are either at work or at school, and there are still more than 1.6 million people playing Battlegrounds. It’s mid-morning here on a Thursday in the United States. According to SteamCharts, which is also fed by Steam’s own data, it blew past Dota 2 in August and never looked back. SteamSpyįurthermore, the game continues to occupy the top slot as the most-played game on Steam. The number of accounts which own PlayerUnknown’s Battlegrounds as collated by SteamSpy from Steam’s own raw data set. ![]() So, all things considered, Battlegrounds isn’t doing too shabby, considering that its sales have yet to show signs of a plateau. PUBG isn’t even a year old yet, and the game only launched its 1.0 version on Dec. The 30 million copies sold number - which doesn’t include sales on Xbox One - is remarkable considering that the game was launched into Steam Early Access on March 23, 2017. So where are the players going? And what does this mean for the game’s future?įirst, let’s step back and get some perspective. “ We’re going to keep working on new content and improvements for all versions of the game. We know there’s still so much we can do to make PUBG a better game for our players.PlayerUnknown’s Battlegrounds, the smash hit multiplayer survival game, has sold more than 30 million copies on PC, according to SteamSpy, which tracks public data to extrapolate sales and ownership information for Steam games.īut data provided by Steam’s own API seems to indicate that the number of active players has sharply decreased. While fans mostly talked about the bugs and the flaws in the game in the comments, PUBG noted that they are working hard to accommodate so many players and are looking to add more content in the near future. Over 87 million people play PUBG every day across all our platforms.” “ With PUBG Mobile included, there are now over 400 million registered PUBG players worldwide. In the sale announcement post, PUBG Corp noted that the game has reached over 400 million total players worldwide. It is worth making a note that this is a limited time sale which ends on July 5. The game has been available for Rs 999 on Steam since the Early Access release in March 2017, but now for the first time ever, PUBG is on sale under which you get 33 percent off, bringing it down to Rs 669. PUBG is on sale for the very first time on Steam.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |